Age/Gender: 23, Male
Location: Buffalo NY
Job: Massage Therapist
Camera/Attention whore.
Newgrounds Stats
Whistle Status: Bronze
Exp. Points: 7,510 / 8,090
Exp. Rank #: 2,137
Voting Pow.: 6.81 votes
BBS Posts: 6,395 (7.2 per day)
Flash Reviews: 230
Music Reviews: 45
Trophies: 0
Stickers: 0
All Flash Reviews
230 Reviews | 55 w/ Responses
I'm curious as to why you state that "It hasnt got anything to do with DBZ" when the entire animation is pretty much exactly like a scene from DBZ.
The choppy movements were dull, and the colors were a bit too random. I suggest working on a better landscape and a little more original set up for the whole thing.
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DAM DUDE, THIS GAME IS SWEET.
OH MAN, I MADE LIKE, SO MANY FACES.
An interesting concept, with delightful music.
10'd.
Author's Response:
Shudda fieved it.
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Like it has been said before, this game is not ready. A few bumps here and there. As for the difficulty, well...playing it on "Mortal" let me fight for about, 4 minutes, before dying.
I'm sure you recognize these errors already. And as for the medals...rather pointless for a near impossible game.
Still, i'll keep trying, and hope for the best in progress.
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Nothing much to be said here. Just a ripped video from Youtube.
Still, kinda funny to see it here.
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The graphics are good, and the game play is unique, but this needs some serious work. First off, the sliding of the character is too much. Of the one hundred times that i played, and failed, less than half of those deaths were from sliding off the edge. The screen moves up too fast as well. The few seconds that i spent adjusting my character to the right position to jump, game over.
This is one of those games that, it's just too hard to be any fun.
Author's Response:
Yeah I think I actually will reduce it.
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The artwork is awesome, and the one click action is entertaining. But this one just seemed a little, bland.
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Oh man, so many years ago i played that for hours. Great montage!
Author's Response:
Thanks a lot pal :)
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Great game overall. The physics are fun, and the puzzles are interesting. However, the usage of exploding mines was a bit excessive. Some level were beyond frustrating, because of that little nudge that pushed the ball to far. It would be better if instead of exploding things, perhaps stationary objects, like blocks or buildings that you have to bounce off of.
Also, it would be interesting to see some upgrades, or special abilities for the line. Such as the ball sticking to it, or making the ball levitate. Stuff that will keep the game interesting.
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Simple, and dramatic. A wonderful 2 hit combo that you've pulled off quite well!
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Oh man, those pentagons showed that oval who's boss. Awesome!
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