Haha, i'm user of the day.
I made YET another account on bioware.com, to get my ideas organized. I figured i might as well set up the forum option in case some of you actually have the game, and you post there. (Either way, it's a forum we can have fun with. Make yourself and account, and do whatever you want).
*For more infomation about this, either PM me, or read the replies to the comments*
***Due to the fact this this project is going to suck up most of my spare time, i won't be active on the BBS as much. (I'll still be around, but less). If someone/something requires my attention. please PM me. I still check my inbox.***
Well, after almost six years of developing, drafting, and re-making my Neverwinter Nights custom MMORPG, i can finally start construction of my server. I recieved Neverwinter Nights 2: Storm of Zehir (The 2nd expansion), and NOW i can build my own little world from the ground up.
This game features an impressive "Overland Map", which basically sizes everything down, so players can explore vast worlds without lag or multiple area transitions. I plan on applying this system to my own server, entitled "The 12 Towers". More details on that later on.
I'm going to random post notes for myself on this news post for future reference. However, if you're interested in helping me out with my game, such as making character ideas (with a cool background story), or side-quest ideas, feel free to throw any and all ideas at me. I'll post the basic storyline for the game later, and then you can get an idea of how it will work, and you can add your own ideas (Yes, you will be credited IN the game)
-Update-
-------------------- What YOU guys can do to help out ------------------------
Now, this is a BIG project for me, and i don't have all of the details down yet. While i'm building the bulk portion of the server, YOU can help me design the little creative extras in the game. Specifically, what i am looking for is
- Mini quests (The heart of this game, is the ability to roam around, kill things, and gain XP. Within this server, i have over 200 side quests (along with a few other offset story lines that the player can explore. If you have an idea for a little adventure, here's what i'll need to make it
- Name of the quest
- A background story (long or short)
- What the player must accomplish
- What the player receives at the end of the quest (gold, items, other secret stuff)
Be as creative as you want with the stories, nothing is too big or too silly
- Ally characters (friendly NPCs that the player can pick up while on an adventure. Requires a name, race, class, and a little background)
- Bosses and bad guys (we all love to hate bad guys. You give me a name, and what he does, and i'll do the rest)
- Named items (If you have a cool idea for an item / object that players can use in the game, provide a description of the item, and a name. This item can be ANYthing, from swords, magic wands, nifty little trinkets, or even armor and shields. These items can be rewards for players who complete side quests)
- Clans, and organizations:
- The Platinum Guard (Pure good group)
- The Crimson Guard (Good group)
- The Black Flame Pirates (Neutral group)
- The Lytis Clan (Evil group)
- The Army of Chaos (Pure evil group
- The Adventurers Guild (Mercenary Group)
-----------------The story so far-----------------------
Alright, here's a description of the main storyline of the game. First off, this game is full MMO, meaning, once this game is active and online, players can band together and complete quests, or join the other side and prevent other players from completing their quests. I'll explain more about that later on.
The story is called "The 12 Towers". It takes place on the continent of Guilder, located several hundred miles away from Faerun, and the Sword Coast. Guilder is home to the magical 12 towers. Each one has a specific element and effect on the world, keeping the magic of Guilder in perfect balance. The Towers are.
-Elemental Towers-
Fire Tower
Ice Tower
Sky Tower
Undertower
Material Towers
Iron Tower
Gold Tower
Brass Tower
Ivory Tower
Mystic Towers
White Tower
Black Tower
Shadow Tower
The Tower of Time
The main object of the game, is to quest to each tower, and learn the history of the world around you. As well as receive a special tower item. For example, when you reach the Fire Tower (first you have to fight your way through hordes of sand goblins and Marach Hunters), you will learn the origin of the Lost City under the Samara Desert. And you will receive the "Sand Runners", which give your character haste and several skill points.
Now, that's just the main story. Within this world, there will be hundreds of side quests, as well as options and scenarios that give the storyline plenty of twists and turns. The MMO aspect, allows muliple players to explore the world as a group, or as enemies.
Players of a lawful faction will be able to access quests that evil characters will be the target of, and vice versa. The persistent world will allows players to have a real time effect on the world around them.
------------- Current Project: Serious Planning -------------
Well i'm taking a short break from actually building anything. (mainly because i'm moving my stuff into our new house in about a week). And i'm doing some serious plot development, as well and some scripting tests (which is going to be a REAL pain in the ass). So basically for now, construction is stopped until i have some time to really concentrate / not procrastinate on the landscapes.
One of my main goals, is to fully understand HOW the toolset works. For a while, i'd jump in, do a few things, get frustrated, and exit, with no progress made! Now, i'm going to explore the NWN2 forums, and study my World Creator book that i bought.
DevourerJay
gears of war 2.... thats all i gotta say
Elios
Never played it. What's it about?
Why is it the only thing you're saying?